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The city gives you one arrest. Spend it right.

A body in the alley. A handful of suspects, each hiding something. No one will confess, so you'll have to watch.

Read the scene. The killer left traces: a torn coat thread, a hat knocked loose, a footprint in the mud. Each one tells you a little more about who you're hunting.

Tail the suspects. Height and build you can judge at a glance. But the real tells which hand they favor, whether they smoke, how they walk, only show when you catch them in the act. Shadow them and watch.

Catch the lie. Everyone talks. The innocent tell the truth. The killer lies about everything, themselves and everyone else. Line up what they say against what you've seen, and the liar gives themselves away.

One arrest. No second chances, no undo. Cross out who doesn't fit, and when only one suspect is left standing… make the collar.

Every case is generated fresh, new city, new suspects, new killer. Follow the story of The Sparrow Files, take on the daily case the whole city works, or pull a random file off the pile.

Updated 3 hours ago
Published 2 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authordenzelgamedev
GenrePuzzle
TagsAtmospheric, Detective, Low-poly, murder-mystery, Mystery, Noir, Short, Singleplayer
Average sessionA few minutes
LanguagesGerman, English, French, Italian, Portuguese (Brazil)
AccessibilitySubtitles
AI DisclosureAI Assisted, Code, Graphics, Sounds, Text

Development log

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